Saturday, 4 May 2013

Cryengine Environment



Basic Terrain

Main centre island surrounded by water for the monuments
View from another direction
Sea side view with background of mountain ranges
Vegetation and land textures added


Experiment: Monument 1 in the environment with vegetation
Experiment: 2 Monuments in the environment






6 pairs of Axonometric Sketches+ initial experiments

 
 
6 Pairs of Axonometric Sketches:




Chosen 6 Sketch up models: Back and front view






Initial Experiments:



Concepts for two architects




Peter Zumthor

“Architecture that lets me in peace”

“ The composition and the presence of the material.”

"Symbolic relationship with the natural environment."

“Phenomenology- An attention to the human experience o the space rather than simply it’s physicality to its environment.”

“Beauty doesn’t come out of the shape.”

“Sensitivity in spacial composition.”

"Concerned with but a tiny part of the infinity that surrounds the earth, and yet each and every building marks a unique place in that infinity."

“The use of materials found in the immediate environment to shape the architecture and create connections between the building and its context. “


Filipo Brunelleschi 

“Unorthodox methods to problem solving.”

“Opus spicatum style masonry dome.”


 “Perfect traditional architecture but not reproduce it.” (Architecture and engineering)


“The structural elements such as the columns and arches become the architecture.”

“Supreme use of geometry.”

“The artistic use of mathematical proportions.”

“Space which is spiritually uplifting”

“Strong understanding of the effects of  perspective to inform the architectural composition.” (For example entasis)

Sunday, 14 April 2013

References:

3D Warehouse objects:
Youtube videos:

Class tutor James and friend- Sittipat

3 Videos:




Interior









Sections

Exterior



Download building model from 3D Warehouse:

http://sketchup.google.com/3dwarehouse/details?mid=bd9c29f23b29bc2c8bdcde9cce0d56a1&result=4


Submission Images

Shinya Kimura showcasing building:
Materials used are from the provided Google SketchUp materials and I also incorporated my custom textures of 'Bubbly on the inner side walls and 'Oily' as the floor texture.

Top View with rooftop garden




Section of the three story building

Side view with showcasing space

Linking tube to the water level

Staircase bottom floor

Stairway the land to second floor 

Showcasing the famous bikes (3rd level)

Showcasing space top floor



Jiro Ono showcasing space
The underwater level: Materials used are from the google sketch up library and my custom material 'Tiles'.

Side view of the 2 levels



Close up of the levels

Section

Showcasing space on the first floor

Dinning Space on the second floor with a view



Stairs: 
Giant Spiral staircase from bottom to top floor